Level 8 UNC Support
Full UNC (Universal Naming Convention) compliance with 98% score. Execute any script with complete function hooking, getnilinstances, and custom bytecode interpretation.
The most advanced Roblox script executor. Level 8 UNC support, blazing fast injection, and a clean modern UI. Built for developers who demand the best.
Packed with cutting-edge technology to give you the ultimate scripting experience.
Full UNC (Universal Naming Convention) compliance with 98% score. Execute any script with complete function hooking, getnilinstances, and custom bytecode interpretation.
Sub-second injection times with our optimized C++ backend. No waiting, no crashes — just inject and execute immediately.
Proprietary obfuscation and memory protection. Bypasses all major anti-cheats with regular updates to stay ahead.
Seamless background updates. Always run the latest version with new features, fixes, and bypass improvements automatically.
Built-in script library with 500+ verified scripts. Search, favorite, and execute community scripts with one click.
Fully customizable interface with theme editor. Dark, light, or create your own — save and share themes with the community.
Comprehensive Lua API with 200+ functions. Full documentation with examples.
Essential functions for script execution and environment management.
execute(script: string)loadstring(code: string): functiongetnilinstances(): Instance[]hookfunction(func, newFunc)getrenv(): tablegetgenv(): tablesetclipboard(text: string)rconsoleprint(text: string)isrbxactive(): booleanqueueonteleport(script: string)-- Singularity API Example -- Advanced ESP with custom rendering local Singularity = require("singularity") local API = Singularity.get_api() local Players = game.GetService("Players") local RunService = game.GetService("RunService") local espCache = {} local function createESP(player) if player == Players.LocalPlayer then return end local highlight = Instance.new("Highlight") highlight.FillColor = Color3.new(1, 0, 0) highlight.OutlineColor = Color3.new(1, 1, 1) highlight.FillTransparency = 0.5 highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop espCache[player] = highlight end Players.PlayerAdded:Connect(createESP) for _, plr in pairs(Players.GetPlayers()) do createESP(plr) end RunService.Heartbeat:Connect(function() for player, hl in pairs(espCache) do if player.Character then hl.Adornee = player.Character end end end) -- Execute with Singularity API:execute([[ print("ESP Loaded Successfully!") ]])
Join 2.1M+ users. Free, open-source, and constantly updated.
Complete package with Script Hub, Auto-Update, and Theme Engine. No key system, no ads, no malware.
Singularity wouldn't be possible without the incredible open-source community.
Inspired by the legendary Xeno executor. Their pioneering work in UNC compliance, injection techniques, and UI design set the standard for modern executors. We honor their contribution to the community.
Built on the open-source Luau virtual machine. The Roblox team's incredible work on the language and runtime makes all of this possible.
Universal Naming Convention standard by the executor community. Defines compatibility benchmarks that drive innovation across all executors.
Special thanks to all beta testers, script authors, and developers who reported bugs, suggested features, and helped shape Singularity.